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⬜ classic-3x3.webp
Classic 3×3 — X wins diagonal
⬜ ultimate-tic-tac-toe.webp
Board 1 — X wins
Board 2 — O wins
Board 3 — in play
9 small boards form one big board
⬜ misere-tic-tac-toe.webp
Misère — avoid three in a row
Getting three in a row means you lose
🔄
⬜ 3d-tic-tac-toe.webp
Layer 1
Layer 2
4×4×4 cube — four in a row across any axis
⬜ numerical-tic-tac-toe.webp
9
3
5
1
7
Odds vs Evens — sum to 15
Odd: 1, 3, 5, 7, 9
Even: 2, 4, 6, 8
Goal: any line sums to 15
⬜ wild-tic-tac-toe.webp
Wild — place X or O on any turn
Either player can place either mark
or
⬜ 5x5-tic-tac-toe.webp
5×5 — four in a row to win
25 cells, need 4 in a row
Draws are rare on the bigger board
⬜ notakto-tic-tac-toe.webp
Notakto — both players place X
Only X marks on the board
Completing three in a row loses
⚠️
⬜ sos-tic-tac-toe.webp
S
O
S
S
O
S
S-O-S across top row = 1 point
Place S or O each turn
Form S-O-S in any line to score
Most points when the board fills wins
⬜ infinite-board-tic-tac-toe.webp
No edges — board extends forever
Five in a row to win
No corners, no walls
Dashed border = board keeps going
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